Go here and you'll see a schoolgirl standing around. You have to perform "Friday night". Kiryu says he doesn't think he could get anyone to buy this water. After that, Taiyo heads off saying he's going back to the hotel to prepare for the meeting, then Majima wishes him luck. He then mentions his son's name - "Akio"... Then Akio shows up and Kiryu tells him he got his game back. I understand Kiryu's logic here - when I want a Pizza, the first place I think of is Burger King. After the guy leaves, Kiryu notices she's upset and supposes he should console her. Majima is curious about this guy wearing a primary school backpack and supposes he'll keep a look out for him. He wants to go somewhere that doesn't allow children, then asks Kiryu if he knows about the Showpub "Asia". Apparently zombies are just really popular in America (I guess zombies have always been popular in America, even back in the 80s). The M-guy explains to Majima that "Fuserincho" means "Offerings", so Suzuki was asking how many offerings people made to Munanchohepetonas. He's about to attack the woman, but Kiryu stops him and the two fight. Then Harumi gives Kiryu something - The Cool Striker race car model and Heavy Suspension. She says that's right and 10 billion yen raining down from the sky is quite a sight to behold! There have been a load of stores besides Poppo, such as M-Store, emerging and there's not really much difference between them. But the guy says with Kiryu's voice, maybe he can entrance the woman and get an opportunity to meet with her. You can do this after completing all of Majima's substories besides this one (all 39/40). Kiryu asks what she means. Anyway, after more arguing, another woman shows up and we finally learn the first woman's name - "Etsuko". Then he says there are a lot of things he should have done before he hid his face and randomly attacked Yakuza. Majima tells him to go ahead and come at him with all his strength next time, then Kawabashi says he'll be going home for today, since there's no point of him being in Sotenbori if he can't get the money. Kiryu asks how much and she asks what he wants - does he want "Top" or "Bottom". They beg him to help out and Kiryu wonders if he should help them. Eat at the Sushigin restaurant to begin the substory. Again, it doesn't matter what you pick, so let's just go with the TOP OPTION again to watch what happens. She says, for Kiryu, she spoke directly with the boss and she's had "THAT" put in . She then gives Kiryu the Sobering Hood (intoxication wears off more quickly when you equip this). Then she announces she will no longer be doing this. You get 3 options but it doesn't matter what you choose. BOTTOM OPTION is "I want you to step on me with your heels". After that, the phone rings again. Leave the area and then return (go into a building and leave) to find the girl standing there again. Choose the BOTTOM OPTION to put the food at an angle. Apparently his son really wants the game and they've looked everywhere for it, but couldn't find it anywhere - all he wants is to see his son happy, so again he asks Kiryu to let him go. The hitman says he's not the only one coming after Bacchus. Kiryu needs to say to her "Today's Plans" and "Tomorrow's Weather", then come back with her response. After eating she says she's not cold. He can't tell Majima all the details, but says he had some trouble with the yakuza. Another Munanchohe... Supercalifragi... You know what, I'm tired of writing that word... Another M-guy shows up saying this guy violated some kind of rule and they'll sanction him right away. The kids say they don't understand what they're playing, then leave. Outside, the pizza delivery guy shows up and hands the pizza over to Kiryu (who was probably described as "the retard in a white suit" over the phone). Kiryu says he should tell the guy. You have to get him to the other side of the bridge before he loses all his health. Look for her yourself!". This time it's a different guy. Then she goes back to what they were talking about earlier... Kiryu asks her if she's sure she wants to do it. He ended up joining the mafia, just like his father before him. Mana moans about how cold it is and Majima points out that because girls wear skirts they feel the cold more than guys do. He moans that they'll cause problems for the restaurant if they're wasting time here. Then Kasuga says he'd love to collect data on Kiryu if he has the chance! Majima tells him he should take it easy and slow down, but the guy tells him he has to run or he won't make it in time. Majima asks why and she tells him it's because that was she told her father! Eventually, Kengo offers to battle against Majima in a dance. After that, the guy says it was great and gives Majima 2 points. He thanks them all for their support and pulls himself together. You can do this when it's time to head to Club Odyssey. She then tells Kiryu she's a fortune teller who can see the future with a 100% accuracy. TOP OPTION = Your dancing was fantastic Kiryu comments to himself that his company could do with some new employees. The guy says the girl in it is insanely cute and Kiryu says it sounds interesting. You get 3 options, but it doesn't matter which you pick since you end up asking about all 3 of them anyway, so let's start with the TOP OPTION. With this woman you'll get it on your first try, regardless of how much money you throw at her. Kiryu wonders what they should do and Ayu suggests they should go to a park. You get 3 choices but it doesn't matter what you pick. Apparently the guy who just came in was the signal for the other guy to go out - the exact signal was ordering a Whiskey. Kiryu looks around but doesn't see anyone else in red... Then guesses this might be Sayuri's mother. Majima moans at her for cutting in line, but she points out he wasn't actually "properly" in line at the time. She tells him it's "Ahaha Water". Go here and you'll see a couple of guys standing around. It's up to you whether you want to do it this way, or just keep adding money to get the timer to 0:00 and then keep trying until you get the sword. That way, they can find out what's going on from the inside. But the guy begs him, saying he can do it for free. Then the 2 kids start chanting in unison - "Virgin! hide. The woman is begging them to return her daughter, Iori, to her. But suddenly the guy apologises to the girl and says he wants to tell her the truth - he tells her it's a fake (well, fair play to the guy for being honest). Kiryu asks what a child and 10 billion yen have to do with each other, but she just says it's a secret, just saying that the child becomes more important to Kiryu than the 10 billion yen. Leave the area (go into a building somewhere) and then return to this area. After beating him (you cannot complete the substory unless you defeat him), Oe moans about Majima taking all his money and vows to get his revenge. He tells Kiryu to speak the password - he says he doesn't sell anything to anyone who doesn't know the password. Starting a race then quiting in the middle of it doesn't work - you must always play until time runs out. This setup has a lot less "risk" compared to my other setup (you're less likely to fly off the track). After beating them, they give Majima a Heijoshin Towel as an apology. He goes to run off again, but is in pain and tells Majima his leg has been hurting all day. Then Kiryu comments that this was a good experience and lays down the epic line: "I doubt I'll ever fight zombies again" (lol... though to be fair, Of the End isn't canon, so I guess it's true). Select the THIRD OPTION to enter the booth. After beating him, Kiryu asks if his "family" consists entirely of strong fighters. You won't need to use boost at all with this setup (using boost will just send you flying off the track). Let's just go with the TOP OPTION. This guide aims to explain some basic rules and strategies to help players unfamiliar with Mahjong. She says she wants to thank him and Majima says if it's the candy again, he doesn't want it. He said he has finally decided - he will be returning home to his parents. He says happy birthday and gives her the necklace. Now we're back in Shellac and Kasuga thanks Kiryu for saving him again, saying he was almost sold off into slave trafficking! (it's worth pointing out that you can proceed with the top option as well, but don't pick the middle option). But the guys say she broke his shoulder, so she's not going to get away with just an apology and say she'll have to go out with them "for some tea"... Saki says the shoulder doesn't seem broken at all. Majima thinks he's lying though - he says if that's true, his group is on the same kind of scale as the Tojo Clan. A man that she herself has never once beaten. Kiryu joins in, saying there is something far more important when it comes to winning than the parts and customisation - but Kiryu says Kazuyoshi knows what that is. Then a fight against the two punks begins. Kiryu eventually agrees he'll help find her. share. The next substory marker will be in the W Central St. Use a cab to reach the location easily. share. To finish off, she says she's asked this a lot in interviews so she'll tell him now - she's wearing white underwear (lol...). He again tells him to hand over the game, saying he must return it to the child. After entering the Pocket Circuit area for the first time and being told about it, talk to Pocket Circuit Fighter to begin this substory. The two of them are going to head off to see a movie, but Majima stops them - he tells Tomo to promise him something: Don't get that guy to run errands ever again. Please check out our online guide @ https://www.neoseeker.com/yakuza-like-a-dragon/walkthrough Now Majima and the kid are talking in a park. One of the guys says that's true - it's not on the same level, but that doesn't mean it wasn't nice, then they come up with some shit saying her kindness and hard work came through in her cooking. Kiryu says there was one man who helped him - who showed him what he should become and that person was a Yakuza. Tacchan says that she's apparently often around the Senryo Street area. Majima sees a guy near the save point talking on a "shoulder phone" - some kind of mobile telephone device. After 3 attempts (using up your credits), exit out of the game and Daigo will either moan about not winning anything or be glad you won something. When you get the gauge up to about 30-40%-ish, a kid (called Takuma) shows up. He introduces himself as "Fan". He says Majima doesn't need to say anymore. One day they were sorting out some drunks and Kakuchi managed to piss them off and was attacked from behind, then this senior policeman was stabbed protecting him. Shinji asks what family Kiryu is in, but Kiryu says he's not a Yakuza. You can do this after completing Substory 29. This would be the first time that the game’s protagonist meets a 12-year-old boy who would later become major … He then does a pose and Kiryu asks what the hell that was all about. 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